Introduction
The Multicast SDK enables applications to connect and interface with the Marlin Network and serves as a common building block for any developer needing to use the Marlin Network for realtime communication between their nodes.
You can learn more about it by clicking below:
📄️ Multicast SDK
The Multicast SDK enables applications to connect and interface with the Marlin Network
In this tutorial, you will learn how to use the Marlin Multicast SDK to send and receive information using the Marlin Network.
Prerequisites
This tutorial assumes familiarity with using the command line. You will need a C++ compiler (supporting C++17), CMake (atleast 3.13 or higher) and Make installed on your computer.
Contents
You will be guided through the following parts:
- Part 1: Setting up a basic C++ project using CMake and Make for building
- Part 2: Adding the Marlin Multicast SDK to the project
- Part 3: Connecting to the Marlin Network
- Part 4: Sending and receiving messages using the Marlin Network
Code samples
To make the tutorial easier to follow or if you get stuck somewhere, you can find code samples for each part here.